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10-10-2007, 12:24 PM
i know this is not new, please i need to form a blood drop in the top of the frame with a lot of viscosity and fall like a tear drop.

i have 9.3 and real flow 4 but at this moment im lost......please and help i will :help: :lwicon:

gerardstrada
10-10-2007, 08:34 PM
There are several ways to do something like that. If you want to solve it within LW, you can split the effect in two parts (the top of the frame effect and the part the blood drop hits the floor). For the first part, you can use an spline as a particle emitter and HVs (take a look at this thread (http://www.newtek.com/forums/showthread.php?t=40966), see Splinegod's post - it's a variation of CourtJester's technique), you can solve it also with morphs driven by nulls (Displacement Node Editor). For the second part I'd give it a shot to ParticlePaint (http://perso.orange.fr/dpont/plugins/textures/ParticlePaint.html) from the prolific Denis Pontonnier.

Other way is with RF, but you'd need to play with the scale to get a more realistic behavior.



Gerardo