View Full Version : update textures tool/procedure

10-04-2007, 11:58 AM
i'm in modeler applying UV textures to surfaces. i see that i need to edit a texture image and so i go to photoshop and make the changes. i then save the image using the same name. is there any way to see the updated texture in modeler without having to replace the texture in image editor or reloading the model? just wondering if there was some tool or procedure that would reload/refresh all the links to the texture images of the lwo file so the changes can be seen? does that make any sense?

10-04-2007, 06:15 PM
All you have to do is open the image editor (LW), and select your old image and there is a button that says replace. Hit it and find the same image (you changed it and saved with the same name. That is the only way LW can know that the image has been changed without closing out and restarting.


10-05-2007, 12:52 AM
There is a plugin by Colin Cohen that does what's suggested.
Cannot remember the name, but yes one exists for exactly the reason you mention.

10-05-2007, 08:58 AM
Just to point out, though the clicking the replace button in image editor isn't ideal, it is fastest to just click replace then hit enter. You don't have to actually select the image again. Save's you a second or two each time you do it.

10-05-2007, 04:25 PM
thanks for the responses. yes, i knew about the "replace" in image editor. i was looking for something i could perhaps assign to a keyboard shortcut. still looking for the plugin by Colin Cohen which was mentioned.

thanks again for all the replies.

10-05-2007, 04:58 PM
http://www.flay.com/GetDetail.cfm?ID=2005 which it can assign to any keyboard shortcut for texture reloaded/refresh.

10-05-2007, 05:33 PM
The plugin Colin made was called AutoView.p