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View Full Version : Saving a positioned layered object from LW



Speedmonk42
09-25-2007, 10:36 PM
I have a mech with lots of layers that I have all 'parented' up in LW.

I would like to save out lots of different poses, but as a single layered object.

Is that possible?

I know if I twist up an object with bones I can save a transformed version of it, but how do you do it with rotated parented layers?

:(

SplineGod
09-26-2007, 12:08 AM
Try this:
http://www.interialabs.de/lw/lscript/files/IL_OneClickScene2Obj_101.zip

Speedmonk42
09-26-2007, 12:44 AM
Cool thanks,

I will play with it tomorrow.

:)