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View Full Version : nice discussion!



gaetan
02-21-2003, 08:17 AM
Thank's everybody,

Time came for a upgrade from Hypervoxel 4.0 with some improvement like the gradient in % from particle age, Control to define more Gradient input.

More control with expression vs particles system, and lw command! (LScript)?

Qslugs
02-21-2003, 10:42 AM
I'd like to see a object clipping feature so that HV's could properly fill up an object without overlapping hv's and object geometry.

labuzz
02-21-2003, 03:20 PM
And some real Sprites particles...I am tired to try( the "face to cam" behavior it's not what i really want because with this the instancied polys are aim to the pivot point of the cam, not the "view plane" of the cam...) instancing a simple poly square for being able to map it the way I want ( predictable result )...

Meaty
02-21-2003, 10:30 PM
Texture options , specifically gradients for thickness and smoothness would help me out a lot in my work