View Full Version : Texture Appearing white

09-07-2007, 07:45 AM
Hello - I am having trouble with the wood texture on my Polygons looking fine in Modeler, but rendering out as white. Can't figure out out the trouble spot.

Here are some of my settings on an simple oak texture:
Luminosity 15.5%
Diffuse 100%
Spec 9.5%
Glossiness 38.5
Reflection 0
Trans 0
Translucency 0
Bump 100%

Thank you for any help!

09-07-2007, 08:43 AM
Heres a quick render ...

09-07-2007, 11:16 AM
Is it an image map you are using, or procedurals?

09-07-2007, 11:19 AM
I'm using procedurals

09-07-2007, 11:21 AM
do all of the polygons have the same surface name?

09-07-2007, 11:22 AM
Yes, they all have the oak texture

09-07-2007, 11:25 AM
maybe you can upload the object, and I can take a look at it. or email it to me.

09-07-2007, 11:33 AM
Here is the object. Thanks so much for looking at it... much appreciated. : )

09-07-2007, 11:35 AM
Acckk.. it says it's an invalid file

09-07-2007, 11:43 AM
i've sent you a private message

09-07-2007, 12:27 PM
what version of LightWave are you using?

09-07-2007, 12:34 PM
I think I've figured it out for you. I couldn't get it to render right either, so I tried using nodes instead of what you had set up. I just attached a picture to the color, and voila, it rendered as you would expect it should. It all worked fine after that. I don't know what was going on before, but I would stick to Nodes for this one. Hope this helps.