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iteration2
08-27-2007, 12:27 PM
Is there a way to get FX Linker (or another plugin with a similar function) to replace the points of an object rather than a particle system? The dynamics were done in Realflow, and are imported into Lightwave using a Realflow plugin that adds points to the scene. Each point includes all the data (velocity, pressure, weight, etc.) that lightwave particles do, but FX linker won't recognize them as a valid target. I tried turning those points into emitters themselves as part of a possible workaround, but adding an emitter just crashed LW.