View Full Version : Non-modal window for SN

08-23-2007, 07:28 AM
Make the screamernet window non-modal so we can control a farm AND work in LW without the wasted resources of running another version.
I have TS at home but am reticent to put it on a work computer that is not mine. To that end, I opened up SN in LW for the first time in a long time. Got excited when I could work in LW and still have the window open! Then I was dashed against the rocks as this only happens if you aren't rendering. :devil:

Why can't this either be a standalone app or a non-modal window? Why must it take over lw?

Pre-coffee thoughts...