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Creature
08-15-2007, 03:28 AM
If I model an item. Now I want to texture it. How do I export it to Photoshop for painting and export back to lightwave to fit it on the item.

Must you save the item with a file name or how is it working.

Barend

meshpig
08-15-2007, 04:59 AM
You mean for UV's?; Utitilties/Plug-ins/Additional/ Encapsulated post script is the file format you are looking for.

That will export your UV map and other viewpport info into Photoshop. Save it back to LW as a .jpg, .tga or whatver.


M

Creature
08-15-2007, 08:04 AM
Thanks,

But where did I find that file and how did I use that

Barend

donny
08-15-2007, 08:11 AM
Once you open the panel there is a option for Export File. Click on this and you will get a file requester which will let you choose where you want the file to go and what name you want to use.

Creature
08-15-2007, 08:18 AM
Thanks a lot .

I find that.

Barend

iconoclasty
08-15-2007, 09:25 AM
That is, if you've already made the UV map for your object.