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walfridson
08-07-2007, 06:31 AM
Hey got a problem when importing an obj into modeler.
Is there any way I can fix this in maya? .. which I'm not that familier with.

http://walen.se/temp/kyrkam.jpg
In maya it looks ok

http://walen.se/temp/kyrkalw.jpg
But in modeler I get some missing polys. (they're not faced the wrong way or anything....)

Kuzey
08-07-2007, 06:40 AM
What happens if you triple all the problem polygons (non quads) and then export from Maya ?

That's just a guess :)

All the best,

Kuzey

walfridson
08-07-2007, 08:30 AM
Good tip :thumbsup: it worked