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blueshift
08-02-2007, 01:01 AM
Hi all!
I've been workin my way through Tim Albee's LW 8 Charachter Animation book and everything was going fine till I got to point weighting. The exercise itself worked fine but then Tim mentions a useful plugin at Flay.com (Yoichiro's Mirror Weights plugin). I searched on Mirror wieghts and the only thing that came up was a plugin named TWMC.v.0.2.lsc. I,m a bit confused about how this is supposed to work.

The part of the text file "basic run through" it says "Be sure that any points you wish to copy your weightmap to are already mapped to a weightmap. When doing the exercise in Tim's book I click on the points I want to assign weights to and click on set value, pick the skelegon from the drop down list and type in the percent. I've done both legs and the left arm of the character this way and when I swap in the new madel into layout it works just fine. But when i try the plugin to mirror I.E. Source Left_Shoulder Target Right_Shoulder I get "error line 69 invalid object" I tried calling up the skellegon tree and double click on weight map and named them Left_Shoulder and Right_Shoulder but still get the same error. has anyone used this plugin or any Mirror weights plugin that they like or does everyone just set weights by hand for the entire model. I'm just a bit confused at this point.

DogBoy
08-02-2007, 01:56 AM
You'll find a direct link here: http://www.pcpages.com/nilesh/yo_mirwgt.zip
I got it from one of KillMes' posts on 3DBuzz (where Flay fails Google steps in).

It is pretty old (circa 2002) so may not work wi 9.x and definitely not 64bit :thumbsdow

DogBoy
08-02-2007, 02:13 AM
oops, I didn't read the whole post :twak: "bad Dan!"

Frankly, I used to just use symmetry to draw a map to both sides. Then I'd copy the map (r_arm, say, to l_arm) and then clear half the data from each map. It wasn't pretty but it worked.

If I needed to change the info later I'd make the changes to one (say l_arm), copy to the second and then clear the excess from each.

Worked like a charm.

jesusguijarro
08-02-2007, 02:44 AM
David Ikeda has a very useful one in his Kunfoo Tools the one that mirros weights is Weight Manager

http://www.davidikeda.com/kungfu/index.html

DogBoy
08-02-2007, 03:53 AM
and there is Kevmans Combine Weights (http://www.kevman3d.com/lightwave.asp?section=plugins&sub=modeler)which I quite liked.