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ShawnStovall
07-27-2007, 02:14 PM
More programming questions...

As I've stated before I'm currently learning C++, and am needing some advice on how I should approach learning OpenGL programming in C++. So far here's the way I'm planning things:



Step One(Completed): Read the first part in Ivor Horton's Beginning Visual C++ 2005 which describes the basics of C++ in the Visual Studio GUI.

Step Two(In Progress): Read all of C++ Primer Plus(Fifth Edition) by Stephen Prata which is to help reinforce on what I have learned in Beginning Visual C++.

Step Three(Yet to be worked on): Read the rest of the book from Step One which describes programming Windows Components.

Step Four(Yet to be worked on): Read Professional C++ published by Wrox Publishing, this will help me learn more advanced techniques.

Step Five(Yet to be refined into smaller steps): Learn OpenGL Programming,
still don't know what to read.


I need help deciding what is the proper path to learning OpenGL, all book recommendations will be appreciated, as well as any advice. Thanks for the help!:help: :D

adamredwoods
07-27-2007, 03:13 PM
It's not a book, but the on-line Nehe OpenGL tutorials are well-known for first-step beginners. Available in many other programming languages, too.

http://nehe.gamedev.net/lesson.asp?index=01

ShawnStovall
07-27-2007, 03:21 PM
Thanks for the link!! :boogiedow

ShawnStovall
07-27-2007, 08:14 PM
I was thinking about getting the OpenGL SuperBible for OpenGL 2.1(Amazon Link (http://www.amazon.com/gp/product/0321498828/ref=wl_it_dp/002-4712911-6412807?ie=UTF8&coliid=I838J0LH54HXA&colid=256TSL3A2OSQA)). Has anyone read it? If so, how is it?

MicroMouse
07-28-2007, 02:43 PM
The official OpenGL web site is http://www.opengl.org

The two main books for OpenGL are called the
"Red Book" for programming
"Blue Book" for reference

Early versions of these books can be found on the net.

The SuperBible is rated as a good book. I have not read it.

Wayne

ShawnStovall
07-28-2007, 02:47 PM
Thanks for the info!:dance: