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objuan
07-22-2007, 03:00 PM
I'm interested in making a kind of hairy object with not too many long strands, that I can drag around through my scene and the hairs will trail behind and kind of wave a little (underwatery like would be real nice). Going for a kind of phsycedelic look, so maybe long polys that I can texture specifically? - or a hair generator/particles?

Any suggestions of good paths to look down?

SplineGod
07-22-2007, 08:00 PM
Any of those can work. I would look at using displacements or dynamics.