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titane357
07-16-2007, 04:57 AM
Hello.
Is there a way to export .3ds from LW without irritating limit of 65k poly ?

MicroMouse
07-16-2007, 02:14 PM
3DS is an old 16 bit file format which means there can only be a maximum of 65k vertices or triangles for any mesh.

Wayne

archijam
07-17-2007, 04:12 AM
Hello.
Is there a way to export .3ds from LW without irritating limit of 65k poly ?

If Wayne says it is so, then it is so.

Also, 3DS will triangulate all of your quads, so you may double your count right there.

There is a REALLY cheap program called Accutrans3D which may help - automatically breaking the file up into 3DS parts .. :thumbsup:

j.

AbnRanger
07-17-2007, 04:25 AM
You'll get the best results with OBJ format. FBX is another option, but OBJ is more universal, with the least amount of hoops to jump through.