View Full Version : Nodal Equivalent of BRDF shader?

Chris S. (Fez)
07-09-2007, 03:04 PM
Is there a node or nodal setup that will allow not only per-object but also per-surface Light Linking to isolate the affects of particular lights and shadows?

Just like Layout's BRDF shader...it is a shame that BRDF does not work with Fprime. It is insanely useful in some situations.

07-09-2007, 07:59 PM

07-09-2007, 08:03 PM
I think you missed what he wants, SplineGod... ;)

Congrats on 666 posts, Fez. :devil:

I'm not aware of any node that does this, certainly not built-in.

Chris S. (Fez)
07-09-2007, 10:01 PM
Congrats on 666 posts, Fez. :devil:

Woah. Creepy. Thanks for the warning. Assuming I don't burst into flames before I finish typing, this should be 667.

I guess that's a feature request then. I thought with all those Light Info nodes and such there might be a way.