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07-05-2007, 09:34 AM
I am using bubble shaped Hypervoxels to morph into the shape of a Logo. The only problem is that I cannot get my bubbles to be transparent after I render the animation. They have a solid black color filling them. I am using the "Glass" Hypervoxel preset. Is there a render option I am missing possibly?

Please help, short on time.

Thanks!
Greg Kuhn

SplineGod
07-05-2007, 09:58 AM
Try turning on raytrace transparency and also full refraction in the HV panel.

07-05-2007, 11:49 AM
I tried the turning the refraction in the Hypervoxel all the way up. It went to 3.0. I turned on raytacing in the render option and the inside of my bubbles are still black. Do you have any other suggestions?

Thanks!
Greg Kuhn

toby
07-06-2007, 02:40 AM
You'll have to turn off refraction to get a proper alpha channel. It's a bug.