View Full Version : MotionDesigner Hard Body Dynamics!

06-24-2003, 05:24 PM
Hi Guys & Gals

I have just worked through the Motion Designer Hard Body Dynamics tutorial from the Newtek site.

I didn't have much luck with the tutorial, so tried an experimental simulation of my own, with some success.

I have several Torus Models falling to the ground and colliding with the ground and each other. So far so good.

The problem is that the torus objects act slightly like jelly, which isn't good as I eventualy intend to use the technique in an animation involving a childs plastic shape sorter.

Does anyone know how to make falling objects behave like comletely solid, hasd bodies rather than jelly.

In anticipation of kind replies



06-24-2003, 09:04 PM
read up on this and much more by searching here and on Cgtalk for MD tests ...

read up here too!