PDA

View Full Version : Transparency problems...



Rhothgar
06-17-2007, 01:15 PM
I've been having problems with rendering objects with transparency...
I have two objects in a scene with transparency envelopes on their surfaces...
At a certain frame one goes from 0% to 100% transparent and one goes from 100% to 0% (using surfaces to do an object replace...)

Anyway when rendering an open GL preview it works just fine....but when trying to actually render the scene BOTH objects are 100% transparent and remain so....but this only happens when radiosity is turned on. (using 9.0 currently)...

Since I am only replacing a certain part of a character (a skeleton's rib cage to a break apart rib cage for a shatter effect)

I thought it would be easy to just use a surface...

I guess I'll have to go to an object dissolve method....

But still the problem is that when rendering with radiosity surface transparency does not seem to work.....

Thoughts anyone?

Rhothgar
06-17-2007, 02:01 PM
Never mind....

I figured out the problem. Me of course.....

*Note to self - Next time wait until the render is FINISHED before you post and waste everyones time!*

sean hargreaves
06-17-2007, 05:04 PM
Well, ;D ;D ;D , what you do is...........................oh...! 8~