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Briody
06-04-2007, 07:36 AM
I searched the threads looking for a similar problem but couldn't find any.

When I right click my mouse (to move an object), the textured opengl display turns to wireframe. On my old computer (and LW8.5) it would turn to wireframe for a split second, but it would refresh with the textured display.

This functionality is important to me because I must move an object based on a textured mapped path on another object. It was a piece of cake on 8.5, but has become a nightmare on the new machine (Conroe dualcore with NVidia 7600GT card, all latest drivers).

I'm using the stock opengl settings, but I have tried all the different settings.

Any thoughts?

BeeVee
06-04-2007, 08:07 AM
It doesn't turn back to a textured view? If it does, I would say that your Display Properties in Layout need to have a larger Bounding Box Threshold, if not, more details please.

B

Briody
06-04-2007, 05:44 PM
It doesn't turn back to a textured view? If it does, I would say that your Display Properties in Layout need to have a larger Bounding Box Threshold, if not, more details please.

B

That solved the problem! Thanks!