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JTQ
05-29-2007, 03:53 AM
Hi everyone, I'm trying Lightwave for 3D animation. Hoping someone here can answer this for me....

I've created a cube (made a box and used the bevel tool to stretch into a cube). I have imported a picture and used it as a texture. In "Texture Editor - Color", I have the projection set to Cubic.

The problem is, the picture is shown the right way on 3 sides (X, Y, Z), but on the opposite 3 sides, the picture is mirrored.

How do I make it the same orientation on all 3 sides?

Captain Obvious
05-29-2007, 04:27 AM
UV map it.

Lew
05-29-2007, 08:35 AM
The simple way is make the back three a different surface - use the same image with a (-) minus sign in front of the position.