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zyhsu
05-19-2007, 06:24 AM
Hi!
1. When I use unreal toon tracer, I try to turn the border setting on/off,
but nothing happen, it still render all the border, could ANYBODY TELL ME WHY?
2. When it render border, such as a round eye of a toon character,
the border is not round but jitter a little bit, could anybody know how to avoid this?

Thanks!!

Dodgy
05-19-2007, 07:33 AM
You need to use the shader on any materials you want to be traced, as this is how the pixelfilter finds the shapes. Try using more antialiassing. It shouldn't wiggle on the default settings.