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View Full Version : Custom keymaps for Modeler



regularfry
04-29-2007, 10:36 AM
I've got a UK keyboard, and because '"' is on shift-2, I want to map it to '@' so that inverting a selection doesn't mess with the foreground and background layer settings. Now, '@' isn't presented in the keyboard shortcut menu as an option. Looking at the LWM9.CFG file in my home directory, it would appear that I can create that mapping by making an entry with the correct ASCII value. Is that the only way of making the change, or is there an "official" or more correct way to do it that I've missed?