View Full Version : T ransparency/Htperrvoxel changed

04-29-2007, 09:32 AM
Finished switching my office & little renderfarm (Butterfly) over to 9.2 in time to re-save a scene in the new format and set it to to re-render over the weekend to compare;pretty sure all settings have stayed the same.
Just checked it, looks like about a 40% drop in render time BUT hypervoxels have gone invisible behind a transparent surface - major problem.
Anyone else found similar or spotted yet another gem hidden in the docs?

04-29-2007, 09:46 AM
This worked for you before? I mean rendering a hypervoxel behind a transparent surface?

I haven't tried it yet with LW 9.2 (or even LW 9.0), but reading this caused me to remember I once spent quite a while with LW 8.5 trying to get a hypervoxel null to render within a transparent box. I couldn't do that to save my life, and I tried everything I could think of, although I'm guessing I overlooked something. I meant to look into it more, but never got around to that.

04-30-2007, 04:24 AM
Got it working again , 92 needs raytraced transparency ticked - 9 seemed to do it without