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ptitdim
04-17-2007, 08:37 AM
Hi, in first I sorry my poor English

ok I have a problem with motion mixer and my rig
I joint a file for example of my problem: scene (http://www.bstudio.fr/lw/test_script_01.lws)

and the preview of my scene, you can see frames 0 to 44 without mixer and after with, the elbows and knees **** : preview (http://www.bstudio.fr/lw/test_lancePB_01.mov)

then now the problem
I have a character with a null which control the rotation of the elbow, until the problem step, rotation control by an expression, this is ok
except that motion mixer does not take the rotation which passes by the expression :'(
it is idiot because on a cycle of walk or other if I must correct rotation with the hand it's hot
then a pro of motion mixer has so there

thank you very, and see you soon I hope

Adrian Lopez
04-17-2007, 08:47 AM
I'm not sure about this (I don't have Lightwave in front of me right now), but I don't think it's possible to use expressions with MotionMixer.

PS - This post might be better suited for the General Support forum.

ptitdim
04-17-2007, 08:59 AM
thx but can I move this to the General Support forum ?

if an admin can delete this, I post the same ine general support ;) sorry

Thank's

ericsmith
04-17-2007, 09:39 AM
You can use expressions with Motion Mixer, but they have to be in the older "lscript" format:

object.pos(Time).x, object.rot(Time).h, etc.

The newer bracketed syntax:

[object.Position.X]

doesn't work

Eric

ptitdim
04-17-2007, 10:19 AM
thx eric

I need rotation so it's cool you give me the expression :)

but I don't understand why newtek don't make a correction about this :'(

do you now where I can find the last lwscript language please ?

thx