View Full Version : Light exclusion

04-07-2007, 08:53 AM
I'm not sure if you can do this or not but I have scene where I have a lot of lights and I want to use MC radiosity with asome bounces. However I don't want all the lights to be calculated into the solution. Is there anyway to exlude a light from radiosity?

04-07-2007, 09:21 AM
if i understand, attack the problem from the opposite angle:

select an object, go to properties>lights and exclude all the lights in your rig. that way it's only lit by your radiosity solution. hope this helps.:hey: