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evolross
04-06-2007, 02:50 PM
Is there a way in Modeler to point snap a point to another point?

For example, if I had a polygon I was fixing and needed to set one of its points to the same location as an existing point in my model, I could simply drag it to the other point with "point snap" turned on and the point would jump to the point based on my drag. Does Lightwave only have the "Set Value" command for doing this? This is way too cumbersome for multiple points that have to be set to unique locations.

I know a little about Maya and it has a point snap, edge snap, and grid snap that easily lets you align/move points, edges, and polygons to existings points and edges in your model.

Does the LWCAD plug-in do any of this?

Thanks.

Wickster
04-06-2007, 03:05 PM
CTRL+G (Snap Drag) its very basic but it works.

If you want a very advance point/edge/align/angle/face snapping try PICTRIX's Sp_Move3 for $39
http://www.pictrix.jp/lw/index_1.html

or

LWCAD 2.1 is $98 upgrade from 1.0 and $295.99 full.
http://www.wtools3d.com/

Both essential plugins I might add.

THREEL
04-06-2007, 03:10 PM
I don't know about LWCAD, but in :lwicon: Shift + g should do the trick for you. It's the Snap Drag Tool under Modify in Modeler.

Just make sure you don't have 2 points close to the same plane or you may accidentally snap your point that you are moving to the wrong one.

Also, if you are stitching this geometry together, remember to Merge or weld those points togehter.

tHREEL, but you can call me AL.

evolross
04-09-2007, 10:43 AM
Snap Drag is good enough! I didn't know about this feature. This is great. But I'll look into the plug-ins mentioned above as well.

Thank you. :jam: