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alifx
03-18-2007, 08:48 AM
Hi ..

I made a simple node setup for texturing a jewel but I still didn't achieved what was in mind.

actually maybe I used the wrong nodes
this is what I've done
http://www.freeimagehost.eu/thumbs/811530121804.gif (http://www.freeimagehost.eu/image/811530121804)

this is my setup
is there anyt way to make this node reflective ?

http://www.freeimagehost.eu/thumbs/f4c536121805.gif (http://www.freeimagehost.eu/image/f4c536121805)

thanks in advace :D

avkills
03-18-2007, 09:25 AM
It looks pretty convincing to me.

-mark

Cougar12dk
03-18-2007, 12:40 PM
How about dragging/connecting the color layer color to the surface reflection in the surface box?

parm
03-18-2007, 01:21 PM
Instead of the standard node, I think you need another dielectric node. so that you get some internal reflection. A bit of refraction blur and some refraction dispesrsion might help.

alifx
03-19-2007, 10:30 AM
thanks all for the help, Parm I will try your what you said, thanks again

lots
03-20-2007, 12:06 PM
Keep in mind that second dielectric node will add some time to the render, but it will look so much better :)

dwburman
03-29-2007, 08:42 AM
Do you have double sided polys turned on in the surface panel? That needs to be on to get the reflection.

TSpyrison
03-29-2007, 11:16 AM
The models aren't technically accurate..