View Full Version : Light through alphachannel

06-20-2003, 07:30 AM
Say I have a 100 trees spread out in Layout, they are 2 polys crossing eachother ( + < seen from above ). They have alpha mappings on them, so they become transparent through the leaves. How can i make the light go through the alpha map so the shadow gets the treeshape, rather than a squared polygon shape?

06-20-2003, 07:40 AM
Sorry for asking before searching enough... found a thread for it...