View Full Version : DirectX 9.0...Good or Ugly

02-19-2003, 07:36 PM
Anyone using DirectX 9.0?
How do you know which version you already have?
Is it worth upgrading?
I am using Win2000 Service Pack 3....
Ken Mac

02-19-2003, 08:10 PM
I'm not sure if it's the same on Win2K, but certainly on Win98 you can just run 'dxdiag' to find out which version you're running. I don't think DX9 will make any difference to Lightwave since it's an OpenGL program, but sooner or later some games are going to start requiring it; if you don't play games then you probably won't need to upgrade until your video card driver updates force you to.

02-22-2003, 01:09 PM
what, Dx9 is out, when did that happen. I hear its good for real time texture messing (rusiting) but thats not a problem for lightwave is it?


02-22-2003, 01:23 PM
dxdiag works under win2k too...

The only "use" i know is 3dmark 2003... *lol*

If you have a Radeon 9500/9700 i think it's no fault installing it, first it is suports the new features and second i think the drivers work better with it too.
But DirectX9 can also cause problems...so if your system is running fine just leave it alone IMHO :D

02-22-2003, 04:55 PM
I installed it and no problems here.
Ken Mac

02-22-2003, 09:04 PM
It won't really matter until you use an application written to take advantage of DX9-specific features. This will most likely be a video game of course. Some CG apps such as MAX are incorporating more DX-specific functionality such as real-time shaders, but I doubt we'll see that in LW. I am hoping for OGL2.0 shader support in LW down the road, though.

02-26-2003, 09:49 AM
I installed DirectX 9.0 on my Windows XP Pro machine and everything seems fine. I use Lightwave [7.5]b on a PC with 512 MB RAM and a 128 MB nVidia GeForce 4 Ti4200 video card.