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gaetan
03-14-2007, 11:36 AM
Any idea for this modeling???
I would like to make this modeling and i need to make 10 differents shape.

Ideas will be welcome!


Thanks.


Gaetan

dpont
03-14-2007, 12:01 PM
If you don't need exactly to model this shape,
but just want mimic this cristal, I think you could try
to use a high level tesselated sphere, and go in layout,
a displacement in surface editor, or a normal
displacement in object, with a cellular 3D procedural,
like Crumple or Cracked, different sizes, negative and
positive shapes, save transformed the result,
and may be do a polygon reduction, back in Modeler.
This is more easy for modeling a lot of similar objects.

Denis.

dpont
03-14-2007, 01:13 PM
The Cells 3D procedural shader in RmanNodeCollect has
a "Cristal" option, sure it is not exactly your model,
but it's a start, the reduced object could also be reworked (1000 polys):
43832

Denis

gaetan
03-14-2007, 01:14 PM
Wow thanks a lot, i will try!