View Full Version : DStorm vs. Newtek

Capt Lightwave
02-19-2003, 02:34 PM
With DStrom now developing a "hard body dynamics system" for LightWave that replaces our current Particle FX (also developed by DStorm), I'm wondering if it wouldn't be better if Newtek just worked closer with them, incorporated them or made them official LightWave developers so that we could have "skelegon editor", "vertex paint" and some of their plugins completely and decently integrated in LightWave.
This is not meant as criticism, but merely a wish to make the most of what we already have as bits and pieces.

02-20-2003, 10:22 AM
Well, how do we know that they aren't?

02-20-2003, 12:38 PM
. . . because if they were working with NT on an integrated solution they wouldn't be working on a separate plugin version

02-20-2003, 06:04 PM
Ahhh, very true. Good point. I hope that is not their plan for the next version of LW. Although I would be willing to accept whatever assuming it worked properly and was easy to use.