View Full Version : Switch active camera

02-17-2007, 03:38 PM
Can you somehow switch active camera in LW?
The idea is to set up multiple angles with each angle a seperate camera and switch every next frame to the next camera. So by rendering your sequence you have multipe angle stills of your object (building in this case).
Is this possible or are you restricted to only one active camera in a sequence?

02-17-2007, 04:18 PM
Open Master Plug-Ins window and add Camera Selector. Go to frame, select active camera, press Add, then to next frame, different camera and again Add..

02-17-2007, 05:41 PM
Great, Thanks Sensei!

02-27-2007, 12:48 PM
Hi, just a problem with camera selector : I works great in OpenGL (when I press play) but for rendering it crash when camera change... any clue ?

02-27-2007, 01:37 PM
Works fine here!

02-27-2007, 11:57 PM
I think I must re-install LW :D

02-28-2007, 01:48 AM
Before you do that you might want to rename the Lw config files or cut and paste them to a back up file. Sometimes it is just the config file that has gone bad. If you do this, you can just start LW again and it will rewrite the configs fresh.

02-28-2007, 04:23 AM
Thanks ! yes, trash config is like fresh air ! Works now ! :thumbsup:

02-28-2007, 04:32 AM
In fact I tried to render in qt format and it crash.
Then even in RGB (independant images) it crash....
Need to trash cfg again to make it works....

Perhaps problem in qt ? If anybody confirm ?