View Full Version : why no MTSE for endos? also .mdd issue...

jin choung
01-27-2007, 02:51 AM
howdy all,

so how come we have to resort to old timey morph targets (discrete objects) to use "multiple target single envelope" instead of endomorphs?

seems like a looooong overdue slip of the mind....

also, since it is possible (and very very very very cool to bake all deformations into .mdd), it seems that we are neglecting the VERY POWERFUL ability to playback the .mdd at various rates.

we can now control how fast it plays back but it would be nice to be able to look at a .mdd sequence like a nonlinearanimation CLIP and be able to play it back at various speeds at different points in time... basically we need an "E" (envelope button) next to the playback speed field!

(p.s. man, i can't get over how prescient i think the .mdd thing is! it allows almost universal export of probably the most complicated animations in cgi (deforming meshes controlled by all kinds of stuff) into virtually any target by virtue of transforming everything to the lowest common denominator of motion of vertices! love it. also allows you to do some unbelievably processor intensive stuff [including simulations] to get deformations and then bake and then TURN IT OFF to allow fast interaction and also exact replicability....)


01-27-2007, 03:23 AM
I made a similar request in Feature Request Forum...


01-28-2007, 06:48 AM
Dennis Pontonniers DP Toolkit is free and has nodes to control mdd files in various ways including the use of envelopes and anything else nodal can do. :)

jin choung
01-29-2007, 01:33 AM
ahhhh... thanks much fellows.

now anything for MTSE on endomorphs? :)