View Full Version : Anyone with mixed 32/64-bit Render Farm?

01-24-2007, 01:39 PM
Is anyone here running Screamernet on a mixed 32-bit and 64-bit Windows network? I'm following Matt Gorner's instructions (http://www.newtek-europe.com/uk/community/lightwave/gorner/3.html), but I'm not sure what to do with the bit where a plug-in folder is shared. I'd think that I would want 64-bit plugins used on the appropriate machines when applicable.

The majority of the render nodes will be 64-bit multi-core/processor machines. The front end master will be a 32-bit laptop or workstation.