View Full Version : can use EPSF Loader correctly

01-21-2007, 08:52 AM
About a year ago, I remeber doing a tutorial just for the fun of it, to make a 3D Animated Logo out of An Illustrator File. Using the EPSF LOader.

I just found the tutorial for it, and tried it again with V.9.0, and it won't work.
1st of all if the logo is say... octagonal, and the background is a 3"x3" Square, the file opens in lightwave as a 3"x3" square instead of the octagonal shape. and the parts that are supposed to be opened. (like the 3 holes in the Newtek Logo that comes with the tutorial) are all filled in to. It's like a sold square instead of the Newtek Logo shape.

Then when I tried to "boolean" it, I get a sign saying something about, "can't complete process not enough sources for buffer". but when I tried doing a regular square with a disc boolean subtract just to test my Lightwave it works.

Does anyone know if there are some prefrences or settings for the EPSF Loader, that I might be able to fool around with to make it work like it should?


01-21-2007, 08:54 AM
The tutorial for making a logo from an Illustrator file is on the Lightwave V.9 website, and the newtek tutorial "Main Menu".

01-21-2007, 07:26 PM
I just did a quick test and it seams to work fine in both 8.5 and 9.0. Attached is the test ai file I used.
This file was created in Illustrator CS2. Steps to create the object.
1)Create a box roughly 3 x 3 inches
2)For corner edges Effect>Path>Offset Path>Joins=miter. (Reduction of square may be needed to bring size back to 3x3.)
3)Create circle place in center.
4)Open window>Pathfinder
5)Select Circle, then the square and click shapemode>Subtract from shape area
6)Click Expand
7)Save as Illustrator ai version 8
8)In modeler click File>Import>EPSF Loader
9)Select file, then tick auto Axis Drill.
10) Change scale if necessary (I found the default scale of 0.01 produced an object of 2.1 Meters)
Hope this helps