View Full Version : Horrible LW behaviour

Thomas M.
01-18-2007, 12:54 AM
About 200.000 polys and about 200 bones. If I start LW and my scene and move my bone nulls everything still works smoothly. But as soon as I made my first F9 preview the nulls hardly move anymore. Even after 1 to 5 seconds you can't move them via the mouse. The interactivity is just dead and you can't work any more. How do I free the memory? I guess it's a memory issue.

I'm really lost as I simply can't work as there's no workflow.


Thomas M.
01-18-2007, 12:56 AM
P.S.: Did I mention that I'm pretty angry and closing the preview doesn't help. Even the normal preview (no FP) makes no difference.

Thomas M.
01-18-2007, 01:06 AM
P.P.S.: Size off the render seems to make no difference. Switching between nulls via arrow keys is also almost impossible, takes at least 3 seconds for each item to change.

01-19-2007, 09:04 AM
Hello Thomas,
How much ram is on your computer?

Thomas M.
01-19-2007, 12:51 PM
2 GigaB.

01-19-2007, 01:06 PM
And I have 4 gigs. Also I tried out the "3 gig switch" to allow LW to use more of the installed ram and it didn't help.

01-21-2007, 12:26 PM
After you close your render window, go to any text editing program and copy a line of text. It seems to make a noticable difference here. Maybe copying something as small as a line of text helps free up the ram taken up by the renderer ...