View Full Version : Tips on modeling Welds plz?:lwicon:

01-15-2007, 09:36 PM
hey I need a little help. Im currently building an engine in lightwave and I cant seem to create a realistic weld. if any of u have done a model like this that had some sort of welding. I do wana refrain from UV, I wana make it look realistic as possible when I get more of the engine modeled out I will post preview renders, so if anyone has any ideas or tips I would love to hear it


01-15-2007, 09:49 PM
ignore THIS THREAD, I forgot I posted one earlier in a diff section but if u can help I guess reply

01-15-2007, 09:50 PM
i do a cheat. i would model the weld as a separate object. then i would add a bump to make it loo more uneven. i put displacement if the camera has to be very close (which usually doesnt happen anyway).