View Full Version : Geometry does not match target lines

01-11-2007, 03:37 PM
I am running LW 3D 7.5 d on am MAC. I am making a roller coaster animation. I have a rig set up that should orientate my car to the rails while it moves along the track. The target lines in my view port show that I have every thing set up rite but the object is doing it's own thing. It works at the begining but as the train does a few rolls and turns the car starts pointing in all differnt directions. I can rotate the object and it snaps back in place but if I move the slider everything falls apart again. Is there some sort of refresh option I don't have turned on? Any ideas? PS I tried loading the scene in a demo version of LW 9 and it does exactly the same thing.

01-11-2007, 04:03 PM
here is a sample scen file to demonstrate what I'm talking about. Any suggestions?

01-11-2007, 05:01 PM
here are the motion paths