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View Full Version : How do I make the texture get on the right position on the model?



DJ1
12-22-2006, 07:50 PM
I am working on a head an I am finnished with the shapes.

The problem is that I dont know how to make the texture surround the object (the face and such) in a good way.

Neither planar, cylindrical, cibic, or spherish work well.

Anyone knows a tutorial for this?

hrgiger
12-22-2006, 08:16 PM
You'll either want to use procedural texture or learn how to UV map.

cresshead
12-22-2006, 08:21 PM
this may help you

http://www.newtek.com/products/lightwave/tutorials/surface/raptor/index.html

DJ1
12-23-2006, 02:35 AM
this may help you

http://www.newtek.com/products/lightwave/tutorials/surface/raptor/index.html

thanx

that may help..

Does anyone know a good UV Map tutorial?

toby
12-23-2006, 07:03 PM
Don't forget Google!

I entered "Lightwave UV Map tutorial" and got this:

http://www.newtek.com/products/lightwave/tutorials/uvmapping/uv_mapping/advanced_uv_mapping.html

not a tutorial, but stuff that you must know. UV mapping can be very complicated.