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madpoet
12-20-2006, 01:56 PM
What's the best way to have geometry that is deformed by softx dynamics
to emit particles from vertices. I have a mesh that has been deformed
by softx but when I apply emitter, the particles (emit by vertices option)
they do not emit from vertices. They seem to emit from the objects location before the dynamics are calculated??????

Help!
I've fallen and can't get up......

SplineGod
12-20-2006, 11:37 PM
Anytime you deform the mesh and then want to emit particles from that same object you have to hit the calculate button.