View Full Version : Mental Ray Specialist needed at Cityscape, London

12-06-2006, 07:49 AM

Photorealistic Character Lighting and Texturing for architectural previsualisation

• 3 years solid Metal Ray shading experience in Maya
• 2 years solid character shading experience
• Solid understanding of Mental Ray shader networks in Maya
• Ability to light photorealistic scenes with characters
• Rendering photorealistic hair using polygon hair, Maya Hair, etc…
• Ability to create normal maps using both Maya & ZBrush.
• Ability to UV map characters and paint high quality textures
• Show attention to detail.

Previous Film/Commercial/TV experience

Cityscape Digital is a leading Architectural Visualisation company based near Old Street in central London.
Full-time permanent role.
Must be able to work in the UK.
Please reply with samples of your work and any links to show reels to: [email protected]
Examples of the company's work available on request (website currently being updated).