View Full Version : Cloning along face normals

12-06-2006, 12:56 AM
I've been trying to clone an object around a sphere, making a dandelion, so that the object faces towards the sphere face normals. All the LW plugins I've found for this are windows only, what else is new.

Getting tired of having to open up my spheres in Blender 3D just to do this, but while I'm in Blender I like being able to select two or more edges to make a face, which can't be done in LW either.

Hmm also, is it possible to use one object to deform another object in LW? There is a turtle tutorial for Blender where you make four balls. You raise the balls up into the half dome of the shell mesh and the balls will deform the half dome mesh to make the turtles leg openings. Can this be done in LW?

12-06-2006, 06:23 AM
bridge tool

12-06-2006, 07:01 AM
Try PICTRIX (http://www.pictrix.jp/lw/index_1.html) Pp_Clone.

Should do what you want