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View Full Version : Modeling Quickstart help needed - best technique



wtdedula
12-03-2006, 04:52 PM
Hello All;
I need a little quickstart help here. I need to model a generic joystick for an illustration and since I am terrible at drawing freehand, I have to use LW9.

Here is a link to some pictures of a joystick I need to model ...

http://www.bgsystems.com/files/products/jfx.html

What is the most appropriate modeling method/technique to use on an object like this and what is the best way to get started ?

Thanks a lot for some suggestions/recommendations !

Tim

gjjackson
12-04-2006, 06:21 AM
Something like that I'd use beveling. Where the buttons are molded to the side I select some, being sure the polys are what I want, and smoothshift those out. It takes a little trial and error to get a good look when subpatched.