View Full Version : Load/Save library in surface edit surface list

11-30-2006, 03:28 PM

this feature did never work for me at all.
In 8.5, 7.5 and 9.0, it crashes my Layout whenver I LOAD a saved library.
Actually this is meant to be a time saver, as it allow You to save all the surfaces for an object in one go into one lib.
Saving works, but when I load the lib back onto a character I saved it from, it just takes clicking on one of the surfaces to send 8.5 and 9 into crashland...anybody has problems with that too, or is there something I should not do when using that feature ? The surfaces have shaders like BESM and so.