View Full Version : Rig for motionbuilder

11-28-2006, 03:50 AM
Hi All,

I was wondering if its possible to create three bones and have all three set as one bone..Why you ask?. I'm creating a rig for motionbuilder, and as it stands my normal rigs have two hips attached to the root bone and the spine frrom that. In motionbuilder all the examples have a 3 bone hip (I think they were created in Maya)

Is it possible?

My current rigs do work in MB, but was hoping to conform to MB rig structure for even better results.


11-28-2006, 04:10 AM
If I understand what your trying to do all you have to do is parent the 2 bones to the main one, then disable all of the motion axis on them, then you can move the main bone and all 3 will move as a unit, but you won't be able to accidentally select either of the 2 sub bones and move them. Colin Larkin uses that to set up the thigh bone in his IKBooster tutorials.