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Svenart
11-23-2006, 07:40 AM
http://medievalworlds.com/Bilder/topimages2/g1n2_046t.jpg

Hello to all, here my latest image. If you have critic or suggestions, please let me know. Hope you like it, thanks for viewing.:D

oDDity
11-23-2006, 08:10 AM
I like all of these medieval city renders you do, it would make a great setting for a Thief game)

starbase1
11-23-2006, 08:18 AM
Very nice indeed, I'd like to see some renders from other viewpoints.
The occasional bit of misalligned wood really adds to the realism.
About the only little thing I can suggest is that the sheild thingy looks a bit odd to my eye as completely flat.

Svenart
11-24-2006, 11:30 AM
thanks for your comments. Here some more views:

http://medievalworlds.com/Bilder/topimages2/g1n2_2.jpg

http://medievalworlds.com/Bilder/topimages2/g1n2_3.jpg

http://medievalworlds.com/Bilder/topimages2/g1n2_4.jpg

KSSO
11-24-2006, 03:11 PM
very koo.. looks like lots of polys.. has a nice dark feel to it..

zapper1998
11-25-2006, 06:23 AM
totally awesome pics

lilrayray77
11-25-2006, 07:02 AM
It does look amazing. May I ask what sort of light setup you are using?

oDDity
11-25-2006, 07:33 AM
Do you do any animations for the exteriors?

Jim_C
11-25-2006, 07:41 AM
Beautiful work!

But how do they get the clothes in the middle of the clothes line 30 feet up if the ropes are not on a pully system of some sort?

esper8
11-25-2006, 01:55 PM
Beautiful work!

But how do they get the clothes in the middle of the clothes line 30 feet up if the ropes are not on a pully system of some sort?


They`ve got 29 ft long arms?

oDDity
11-25-2006, 04:53 PM
Trained mice.

Silkrooster
11-25-2006, 05:07 PM
Very nice I like it. How many hours would you say it too to model and render.
Silk

adrian
11-27-2006, 01:55 PM
Great renders! That fog really adds a sense of character to the scenes as well. Good work.

You just want to put some old ugly Victorian hag or two in there now for extra authenticity!

Simon
11-27-2006, 02:55 PM
Really nice work. I love the splatter marks on the beams. The only thing I would like to see is .... the ground with light falling on it (like the barrels by the door) should be more brightly lit. The fog sort of suggests to me it should as bright as the upper walls with a bit more contrast between light and dark on the ground. If that makes sense.

Simon
11-27-2006, 02:58 PM
... and yeah hags would be good.