View Full Version : displacement gradient

11-21-2006, 06:16 PM
Hi there,

Is it possible to use a gradient to color the displacement? Like in this example.
The farest pixels on the displacement have another color. :help:

11-22-2006, 02:38 AM
Nice image.

It isn't that the "farthest pixels" necessarily are a different colour in terms of an applied gradient.

-The outermost polys are simply surfaced in green and the others blue. The rest is area lighting. That's my opinion anyway!


11-22-2006, 02:51 AM
Just use a standard distance gradient with the object as the reference :)

11-22-2006, 03:10 AM
Copy the displacement map into the bump channel, set the bump to 0% (in the main window, not the texture window) and use the Bump gradient in the color channel. The color gradient will still read the bump when it's set to 0.

11-22-2006, 04:58 AM
... easy for you guys, I'm running less than %10 eyesight: as iin "Blind" Person.

Tome: be grateful for having had your head fully wired to vision to begin with. Ouch!~

- Not being sanctimonious, it stays with you even if you lose it! The persistence of vision and all that.

For us visual heads anyway!


11-22-2006, 08:09 AM
Many thanks for helping me out. I posted my results in the "node library and workshop section" Please follow this link... http://www.newtek.com/forums/showthread.php?t=59518