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smmurph
11-20-2006, 02:50 PM
Hello,

I finally did it! I figured out how to join a forum! (jk)

The directions at the top of the screen said to leave an intro in the "Introduction" forum, so after 10 minutes of looking for an introduction forum, and finding there is not an introduction forum, or if there is then it is buried, I decided to say hello from here.

I have been tinkering with LW since version 6 but never really got serious. I think I was a little overwhelmed. Well, I decided to take the plunge to version 9 and love what I see. I am trying to get as much info as I can to learn what I am doing so that I can make a good go at this 3D design and animation thang! Any of you old timers have any advise to get a newbie on the right track would be greatly appreciated.

Thanks,
Smmurph

JamesCurtis
11-20-2006, 06:25 PM
Welcome aboard!!

ShawnStovall
11-20-2006, 08:06 PM
Inside LightWave v9... :)

Silkrooster
11-20-2006, 10:22 PM
Welcome aboard, Have any questions feel free to fire away.
Silk

BigHache
11-20-2006, 10:25 PM
Create a project for yourself, nothing too complicated though. That's one of the best ways to start learning the tools, using them for a specific purpose.

WilliamVaughan
11-21-2006, 04:27 AM
Welcome!

zapper1998
11-21-2006, 04:36 AM
Welcome!

jeremyhardin
11-21-2006, 04:37 AM
Glad to have you here, mate. Welcome. :thumbsup:

DiedonD
11-21-2006, 04:41 AM
SInce youve been around since 6, maybe you might not need a tutorial. I dont know how well your into it at all. SO depending on what you feel you might try ay tutorial....AHM.... AY Video tutorial I might stress, cause its just better plain in simple by me.
Appart from that, as BigHache says just make a project for yourself, but in the end should be viewed by others. Now the better and the more daring you feel, the more unknown person that other should be. And you need the other people to see this, because its easy to compromise yourself then its those others. You might just say "**** I cant make Michael Jackson with 4 polygons look good enough. Im gonna have to try the 80.000 polygon approach" and if you look at your work more, you could fool yourself in liking the one with 4 polygons. You get compromized. But the other WONT fall for that, and it can serve as filtering out all the compromizes that working on your own might cause.

By the way, Im not that old. Been here for a year only.

Have fun, and you can achieve anything given time by doin the following:

"TWEAKY DI TWEAK, TWEAKEN"

GandB
11-21-2006, 05:58 AM
Welcome Aboard!

Lew
11-21-2006, 06:01 AM
Just come in, sit down, and type away.
Welcome

BazC
11-21-2006, 06:18 AM
Good to see you here, fresh faces are always welcome! :D

Bog
11-21-2006, 06:31 AM
Yay! New person! Who's got the robes?

borkus
11-23-2006, 08:43 PM
this thing is awesome. silk the rooster posted it when i first joined the forums. found this thing invaluable. hope you don't mind me posting it again silk

Silkrooster
11-23-2006, 11:28 PM
this thing is awesome. silk the rooster posted it when i first joined the forums. found this thing invaluable. hope you don't mind me posting it again silk
No problem, thats what its for.
Silk

Ztreem
11-24-2006, 03:24 AM
welcome!

Sarford
11-24-2006, 03:40 AM
Wow. two pages of welcome already :D

Welcome mate!

borkus
11-27-2006, 05:40 PM
silk, how come you don't work for newtek? think you could have made the manual ten times better than what it is.