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pixeldepth
11-19-2006, 10:55 AM
Not sure if I'm explaining my self correctly, but basically i got 3 points that i'm connecting with a spline, but when i do, one part of my splice freaks out and bulks in as i've shown in my image below, i want it to be straigh, then i'll move my points.

See how is bending after the point?

Is there a way to show maybe the bezier handles of this particular area so i can straight it out?

Or any suggestions?

http://img230.imageshack.us/img230/8335/picture1ph9.png

Sensei
11-19-2006, 11:37 AM
We've made NURBS modeler for LightWave EasySpline http://www.easyspline.com that visualizes in the real-time complete spline cage as regular textured geometry in one single click, and later instantly during point or curve movements and changes to geometry..

In EasySpline you can use our true Bezier/B-Spline curves http://www.trueart.pl/?URIType=Directory&URI=Products/Plug-Ins/Bezier
Unlike LightWave Bezier tool that converts immediately bezier to Catmull-Rom curve, our tool introduces new polygon type- Bezier that is bezier/b-spline all the time...


Is there a way to show maybe the bezier handles of this particular area so i can straight it out?

LightWave built-in curves are Catmull-Rom curves, and don't have any bezier control points.. However our true Bezier does have control points and ultra smooth look all the time..

http://www2.trueart.pl/Products/Plug-Ins/EasySpline/Graphics/Jaguar_Spline_Cage_7.png

Exception
11-19-2006, 06:04 PM
Not sure if I'm explaining my self correctly, but basically i got 3 points that i'm connecting with a spline, but when i do, one part of my splice freaks out and bulks in as i've shown in my image below, i want it to be straigh, then i'll move my points.

See how is bending after the point?

Is there a way to show maybe the bezier handles of this particular area so i can straight it out?

Or any suggestions?

http://img230.imageshack.us/img230/8335/picture1ph9.png


Yes there is.
it is called 'begin/end control point on/off', under the detail tab. However, you will lose the first segment (not permanently).
In order to smooth out that kink, use the smooth command under the detail tab to adjust those curves to fit nicely together.