View Full Version : Plugins in Xcode?

11-16-2006, 08:23 PM
This is really directed towards Chilton. I believe this has been answered elsewhere, but I'd like to get more specific info. I'm presuming that with the UB version eventually being released built against Xcode that plugins will now also be built with Xcode? The more I think about it, the more excited I get about this. So assuming this is the case, are there any hints or previews on anything special required to make plugins under Xcode? Or is it essentially going to be the same procedure except using Xcode (or gcc even...) to build it?

11-16-2006, 08:40 PM
Yes, that is the case.

No, I have no further information I can give you at this time. However, you will want to be a member of the Open Beta group.

When, you ask?

How would one pronounce the last name of Aeryn from Farscape?