View Full Version : Particle implosion

11-13-2006, 05:53 PM
I have several particle emmiters flying around, and I want each of them to explode out some particles, which move away from their point of origin for a second, but then suck back into it. how can I do this?

I know it could be set up with a second wind null, but that seems problematic give that the emmiters are moving all over the place.

any ideas?